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Post by Admin on Jun 21, 2017 19:21:57 GMT
approved
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Post by Admin on Jun 11, 2017 17:13:59 GMT
approved
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Post by Admin on Jun 10, 2017 1:20:18 GMT
token approval
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Post by Admin on May 28, 2017 19:21:22 GMT
approved
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Post by Admin on May 28, 2017 19:12:06 GMT
your light load should be 16 - size modified to 12 which puts you dangerously close to medium load. It looks like you forgot to halve weapon weights so you have a little more room before medium load.
Otherwise looks good.
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Post by Admin on May 23, 2017 15:49:34 GMT
Credit and our thanks to Kristal for the fine sheet.
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Post by Admin on May 23, 2017 15:48:06 GMT
Here is a very detailed and completed character sheet example: drive.google.com/file/d/0B1uLANRleDSfamxtM2JMYWdjRTA/viewYou can use it to help guide you to create your character sheets. Keep in mind not all classes will have all parts of the sheet filled in (ie animal companions and spells won't be filled in for a fighter)
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Post by Admin on May 22, 2017 20:56:16 GMT
approved
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Post by Admin on May 22, 2017 20:21:52 GMT
[50 gp] potion/oil of hide from undead (CL 1) [25 gp] divine scroll of sanctuary (CL 1) [25 gp] arcane scroll of obscuring mist (CL 1) [25 gp] potion/oil of stabilize (CL 1) [175 gp] divine scroll of fire trap (CL 3) [750 gp] wand of burning hands (CL 1) [25 gp] arcane scroll of mage armor (CL 1) [150 gp] arcane scroll of misdirection (CL 3) [25 gp] divine scroll of protection from law (CL 1) [750 gp] wand of sanctuary (CL 1) [50 gp] potion/oil of shield of faith (CL 1) [150 gp] divine scroll of aid (CL 3) [50 gp] potion/oil of mage armor (CL 1) [25 gp] arcane scroll of ray of enfeeblement (CL 1) [50 gp] potion/oil of mage armor (CL 1) [25 gp] divine scroll of ant haul (CL 1) [25 gp] arcane scroll of magic missile (CL 1) [25 gp] potion/oil of light (CL 1) [750 gp] wand of magic weapon (CL 1) [750 gp] wand of mage armor (CL 1) [150 gp] divine scroll of heat metal (CL 3) [25 gp] potion/oil of arcane mark (CL 1) [25 gp] potion/oil of stabilize (CL 1) [50 gp] potion/oil of magic weapon (CL 1) [25 gp] arcane scroll of mage armor (CL 1) [50 gp] potion/oil of cure light wounds (CL 1)
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Post by Admin on May 22, 2017 20:20:10 GMT
Nylzadar, Kipp, whitley, and Vush (pregen - to be renamed when the new char is posted) are hired by a merchant to make sure goblins and bugbears don't form an alliance to protect the forest from merchant wagons.
Each gets 800 exp and 850 gp 5 downtime days
DM reward to Rasthana
magic loot found - buy at 1/2 price (random roller is down, I will update when it is back up)
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Post by Admin on May 22, 2017 17:56:46 GMT
note - the elemental ray should be 1d6+1 damage because of the pyromaniac racial trait
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Post by Admin on May 13, 2017 17:18:55 GMT
approved
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Post by Admin on May 13, 2017 3:56:19 GMT
approved
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Post by Admin on May 13, 2017 0:22:42 GMT
Enjoyed the game, puzzle was a good change of pace. enemies where too easy, single targets often are lacking challenge unless the CR is quite a bit above the party. the traps needed more punishment, damage or ability damage or something that makes them worth avoiding.
that being said too short, did not meet minimum requirements so I cannot pass this for that reason alone.
The good - fun - puzzles, traps, etc (more than just combat)
The bad - timing - difficulty (too easy, especially combat) - the FIAT poison - nearly universal that fort negates poisons with a high enough roll.
It would have been a pass if it was longer, one more combat or more difficult combat would have done it.
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Post by Admin on May 10, 2017 13:01:33 GMT
approved
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