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Post by Rayek on Oct 16, 2017 18:43:51 GMT
Yo, I'm Rayek, Ray, or whatever else you wanna call me. From GER, in CEST usually up to late in the mornings though, if I can afford it. Cheesy ruleslawyer sometimes, creative fun gm sometimes, hope you gon' have fun in the darkest dungeon games I will run. Sometime. Maybe. Hopefully. Currently approved for 1-7, will change when I actually get off my ass and do stuff for higher tag.
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Post by deanthelis on Oct 17, 2017 0:14:57 GMT
bladeandbow.boards.net/thread/4184/dankest-dungeon-4-vigorous-juggernautTable stats for first (?) 8-14 test. Result = Pass The deadly combination of Rayek's fleshed-out NPCs, convincing plot and motivation, non-linear map design, rotating character spotlight, mechanically interesting combat and non-combat encounters, and unique opportunities for unusual PCs has resulted in the timely death of my hesitation. As such, I have no choice but to condemn my condemnation and give him a pass. My only negative criticism is on his choices of creature types; there was an abundance of Humanoids and Undead, and little else - this was fine for the party composition present, but would have been a serious issue for a party with fewer Paladins and more Enchantment or Illusion mages, for instance. As for neutral criticism: The stress damage system is a good idea, but the execution is still a little rough. I expect time and trial by error to resolve those rough edges, however.
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