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Post by ECloc on Jul 17, 2017 19:10:12 GMT
Arya, Delamir Melamir, Vyse, Roblarm and Niv went on to challenge the Mastermind in a small little game of Fate.
Though due to their very real lack of Damage, which came about from a rare condition called barbariandeficiency, they had to cut the little game of Fate short with just 1 encounter.
However, they still have received substantial rewards, each one of them has received 23.000exp and 13.200gp. In addition, Delamir managed to get a small bonus of 9.600exp and 5.500gp. Furthermore, every hero receives another 12.850gp from Arya and Vyse each spending a hero point for wealth.
The DM reward goes to Krush'gul Phobos.
At last, the great Mastermind has offered you to fabricate the following items, if you were to provide materials equal to half their listed price for him: [5,250 gp] +1 expeditious chain shirt
[26,000 gp] iron bands of binding [no external clues]
[300 gp] potion/oil of eagle's splendor (CL 3)
[750 gp] potion/oil of fly (CL 5)
[10,000 gp] ring of climbing (improved) [no external clues]
[375 gp] arcane scroll of arcane sight (CL 5)
[300 gp] potion/oil of certain grip (CL 3)
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Post by ECloc on Jul 2, 2017 22:39:48 GMT
John Henry, Galatea, Kendeth, Geetcha and Dai all challenged The Mastermind to a little game.
Throughout the game they've fought rabbit's with broken swords, halflings with nasty poison(which resulted in Dai getting poisoned by Shadow Essence(DC 18 fortsave)) and very angry, some might say furious even, dwarfs.
Also, due to Geetcha's and Kendeth's "strategic" card drawing, Geetcha has received "The Joke" and "The Snakebite" to keep and Kendeth was allowed to keep "The Publician".
At the end they mastered them all and subsequently received 17.280exp and 17.580gp respectively.
In addition each hero will have received another 5.000gp from Kendeth, Galatea and Dai spending a heropoint for wealth.
The DM reward goes to Krush'gul Phobos.
Furthermore, some of the cards have magically turned into items, with strange prices hovering other them, as such you may purchase the following things for half their listed value:
[3,000 gp] rod of metamagic, toppling (lesser) [clue indicates function]
[20,000 gp] headband of counterspelling [clue indicates function]
[20,000 gp] stone cloak (major) [no external clues]
[11,250 gp] wand of bestow curse (CL 5)
[700 gp] arcane scroll of invisibility, greater (CL 7)
[700 gp] divine scroll of dimensional anchor (CL 7)
[50 gp] potion/oil of reduce person (CL 1)
[750 gp] potion/oil of burrow (CL 5)
[750 gp] potion/oil of water breathing (CL 5)
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Arya
Jun 26, 2017 14:38:11 GMT
Post by ECloc on Jun 26, 2017 14:38:11 GMT
To attain the following service Arya has to sign a (non-magical)contract specifying that Phobos will have a rate of 65% regarding to buying items that Arya has crafted on request. A Druid's Wet Dream(Azata, Veranallia) uses her "Spells" ability to cast "Create Greater Demiplane" with the following traits: Timeless. Morphic. Portal. Self-contained entire plane. Enhanced Magic: Necromancy. Alignment: Evil.
She then uses "Bounteous Caster" to use Eschew Materials with it, effectively casting the spell for free. Generalissimo Sun(Angle, Solar) uses his "Permanency" spell-like ability to permanency the greater demiplane. Phobos gives Arya a "Page of Spell Knowledge(5th)" inscribed with the "Duplicate Familiar" spell. The Portal will lead to any location Arya desires.
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Post by ECloc on Jun 26, 2017 14:12:17 GMT
Oh and I forgot that he retrained 10 feats for another 50DTDs.
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Post by ECloc on Jun 26, 2017 13:28:49 GMT
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Post by ECloc on Jun 22, 2017 14:51:12 GMT
Tier 3 - Test 2Pros - Story. It was unique and engaging and it was very clearly prepared and thought out very well beforehand and it was executed very nicely. In addition to that we had the choice of joining up to our enemies side, a small sidequest as well as different ways to approach the whole story. Encounters. When it came to encounters environmental obstructions and hazards were used, with a sandstorm being used to block our vision and fire pillars set around to ignite us, as well as illusions being used to divert our attention. The enemies were as smart as they should be and furthermore they used Heropoints which introduces a rarely used mechanic that makes the encounters a little bit more unexpected as well as a intriguing thing you have to play around. Cons - While everything built around the encounters, the obstructions, the hazards and the heropoints, were all great features that thoroughly added to the experience, the actual meat of the encounters, the enemies, were rather disappointing. They're best described by what Gidonihah used to describe the last adventure: "up-scaled mid/low lvl game, it wasn't really something that special to high lvls", there was just nothing interesting to the enemies. With the exception of the last enemy, it was hardly a challenge. While I don't believe that every 15+ has to be full of hand tailored and super interesting enemies at every turn, I do believe that 15+ games require atleast some diversity. The problem is that simple stock bestiary monsters usually won't do in a 15+ games, because things here get ridiculously strong. I feel like this all comes down to a lack of experience with high level play in B&B, and while there's certainly a lot of potential available here, I believe spending more time with the high level crowd, may it be through running non-test games or participating in high level play, will result in a better feel for the 15+ crowd. At last, while there are a lot of pros here, the encounters, which are very much a core part of the game and in my opinion, the heaviest stone, have to be worked on before RedMoney can get the all games tag. Result: Fail.
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Post by ECloc on Jun 17, 2017 18:39:43 GMT
Approved.
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Post by ECloc on Jun 17, 2017 15:39:02 GMT
Urtar played in a pun(y) little game and got to lvl 2 through that! Purchase history to come soon(ish).
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Post by ECloc on Jun 15, 2017 23:49:36 GMT
Disclaimer: If I edit shit, I'm fucked. Or well Urtar is.
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Post by ECloc on Jun 15, 2017 23:43:17 GMT
His sheet'n stuff I guess.
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Post by ECloc on Jun 13, 2017 16:44:20 GMT
Approved.
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Post by ECloc on Jun 12, 2017 9:57:22 GMT
Tier 2 Test 2.Pros - Wrongdragon used some very (mechanically) interesting non-bestiary monsters and was very good at conveying the intelligence of his monsters, as such rather than fighting the group of people that just went around and slaughtered all of their friends, he RP'd his monsters to bargain a deal. Cons - Awful map choice, 5ft. corridors with 7 people slowed the game significantly as players were trying to figure out where and how to move. It's already incredibly hard to play with 7 PCs, especially at high levels and considering that Wrongdragon has set the limit at 5 players initially, he knew it was a bad idea, but still followed through with it, which to me shows a lack of resolve. In addition, he did not use any environmental obstructions or similar, even though there was a very big chance to, considering that at some portions the floor was laced with ice, however rather than working in an acrobatics check or even something as simple as difficult terrain, he decided to ignore it for the most part. While some of his monsters played very smartly, others did not, such as the Rakshasa casting spells non-defensively after having been hit with a fairly neat critical from our barbarian. All in all, Wrongdragon has a lot of potential, however I can't give a pass on what can be, but what is and currently while there are some major pro points, the cons outweigh them ever so slightly that I have to consider this test a fail.P.S. to further add insult to injury, another con point I forgot to mention was the encounter design, having less than 3 creatures in an encounter is usually a bad idea, especially with more than 4 players, considering that they're just going to get gange up upon. Consider adding more, weaker creatures, because that changes the action economy and health distribution, greatly aiding in making the encounters more challenging.
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Post by ECloc on Jun 4, 2017 15:18:44 GMT
Metzofitz, Demaggas, Shyro and Fetch earned 460.800EXP and 150.000GP throughout this small little journey. In addition, every hero receives another 54.000GP from Fetch, Demaggas and Shyro each spending a hero point for wealth respectively. The DM reward goes to Krush'gul Phobos.
The Enforcement of Vile International Law has once again be faced with a great Evil, one not created by itself that is, but one that is going around rogue attacking demiplanes. While they'd have loved to bring them into their service, the great Evil has done them quite the disservice as they've attacked some of the demiplanes owned by the Enforcement of Vile International Law. As such they've hired the help of these great adventurers to aide them in destroying them. After a god awful long time of planning that actually just spanned a few minutes, but felt like an eternity, our adventurers have set out to board the ship. To their dismay however their captain had a self destruct sequence that was so violent that it was felt throughout the whole multiverse. At last, Metzo managed to get the ship back together, but was annoyed to find out that the arcane mechanism that allowed the construction to fly and teleport was not salvaged in the process. To further add insult to injury, trying to repair the arcane devices, the shards he found scattered throughout the multiverse, through the use of a make whole spell created a violent counterreaction.
As you were able to salvage some the shipwreck, you've been presented with the following items for grabs at half their listed value: [30,000 gp] galley [67,000 gp] otherwordly kimono [no external clues] [72,315 gp] +1 vorpal longsword [21,000 gp] wand of wall of fire (CL 7) [11,000 gp] voidfrost robes [no external clues] [11,000 gp] shocking robes [no external clues] [11,000 gp] blazing robes [no external clues] [21,000 gp] wand of flame strike (CL 7) [30,000 gp] eyes of eyebite [no external clues] [36,800 gp] staff of stealth [no external clues] [45,000 gp] ring of delayed doom [no external clues]
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Post by ECloc on Jun 3, 2017 18:21:33 GMT
approved.
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Post by ECloc on Jun 1, 2017 19:19:30 GMT
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