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Post by zpaindemicz on Dec 7, 2017 3:24:58 GMT
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Post by zpaindemicz on Dec 7, 2017 5:38:00 GMT
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Post by Rayek on Dec 10, 2017 4:52:11 GMT
You only gain 2 skill ranks from cleric, currently you list 6. You get 8 HP from cleric, currently you list 7. The second line is supposed to list you ability modifiers, aka HP from CON and Skill ranks from INT. it should read -1 HP gained, 5 Skill ranks gained. You do not have toughness, not skilled, you can remove those from the second line. You only gain +2 Fort/Will and +0 Ref, from being a cleric. Only the base should be listed in the class recorder, the sheet calculates the rest in the saving throw section. You can put all of your gold in the weight n/a section. Reread the Aura(EX) ability, you would emit no aura.
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Post by zpaindemicz on Dec 14, 2017 18:54:48 GMT
Updated character sheet. 2 skills from cleric 8 hp . Modifiers moved to next line -1 HP +5 skill ranks class recorder now only shows base Fort, Ref, and Will. PDF correctly calcs totals in saving throw area. Aura(EX) removed since character is lawful neutral alignment. It's been awhile. Thank you for looking this over . Here is the updated character sheet drive.google.com/open?id=1nQPLHvj3sfj4CXoSMHdKELjRdhAbk1qi
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Post by Rayek on Dec 15, 2017 4:39:46 GMT
For next update, move one skill rank from Ability Mods to another line called FCB. Move the racial mods from elf in the misc column. Also, the reason for why you dont have an Aura is the alignment of your diety, not your own. That should be the last fixes, sry for missing those on the first go.
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Post by zpaindemicz on Dec 15, 2017 9:28:05 GMT
FBC ... Favored Class bonus? The mod in the Misc column is for the Resilient trait. Took out my notes about Elven immunities. They were already noted where they needed to be. I noticed some other stuff as noted. Knowledge Nature originally wasn't selected as a class skill ... it should be because it is granted from Animal domain. I added Cleric Deity Weapon proficiency because Cleric's are proficient in the use of the weapon that is favored by their Deity. For Eldrin his Deity is Gozreh so he has proficiency in the use of a Trident. In notes for the Trident I made sure to add "Brace" to help me remember. I had forgotten to note about Elven immunities to sleep effects so I did that. Again, to help me remember. I had forgotten to write down my third level 1 cleric spell I am allowed. Enduring Elements was written in. I also added small notes about what components are needed for each spell as a reminder i.e. V for verbal , S for Somatic etc. Hope this was all stuff that was ok for me to do because I feel like it will help me play my character correctly. Here is the updated character sheet. drive.google.com/open?id=1PDYRTVPRbj8ffSXcWLyy8M1NLElaYtfS
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Post by steveg on Dec 18, 2017 0:53:38 GMT
Clerics vestments weigh 6 pounds, i also think you may have messed up your gold count, you start with 240gp as a cleric, by my math of what you have listed you should have 149gp, 1sp and 8cp, plus they can go into weight N/A. please double check your gear costs. we use fast exp track here, please put 0/1300 for exp you still haven't put your racial mods that you get in the misc section of ability scores, as in seperate your point buy from your racial mods for being an Elf, also i think you at a 21 point buy
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Post by zpaindemicz on Dec 22, 2017 4:15:29 GMT
Added weight for my clerics vestments. I RNG'd my gold before. I changed it to according to rules. My math puts me at 149 gp 0 sp 8 cp. They are now in weight n/a. Changed to fast exp track. Before I had put my racial mods right into ability scores. I separated them out and yes I had a 21 point buy. Corrected and put to 20. Here is the updated character sheet. drive.google.com/open?id=1H0Rv0WmnrWZkA-qlxxvVT5Mcf2W65Vm0Thank you all for your help.
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Post by steveg on Dec 22, 2017 13:40:19 GMT
Approved
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Post by zpaindemicz on Feb 9, 2018 11:56:07 GMT
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Post by zpaindemicz on Feb 14, 2018 9:07:41 GMT
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