Post by Rayek on Jan 31, 2017 19:31:29 GMT
John "The Meatwall" Tanner, Toragold, Aelon, Yaru Faya and concordia get approached by a squire in need of help.
His knight had been poisoned and he needed people to get the antidote.
After a quick search, they found the bandits hideout and bluffed their way through the initial guards.
Then some more lying and sneaking happened and they got them walking right into an ambush.
With the element of suprise on their side, they dispatched the Bandits. Their leader, an alchemist, crafted them the antidote and drove a hard bargain for his life.
Because they didnt promise to let him go free, he mixed the antidote with a potion of invisibility and, after they made him drink it, to make sure it wasnt poisoned.
After some unlucky luck rolls, they lost his tracks, even though they valiantly chased him.
They all get 1300 exp and 1700 gp. Concordia stayed behind to guard the captives and only gets 400 exp and 500 gp. Everyone gets an additional 520 GP, because Aelon, Concordia and The Meatwall spend a hero point.
Dm-Reward goes to Garrus.
The knight was cured though, rewarded them and let them pick an item out of the armory of his order, to be purchased at half price(Pls dont try to buy stuff any of the others wished for^^):
[350 gp] Dorn Dergar, dwarven (mwk)
[1650 gp] Full Plate (mwk)
[320 gp] Rapier (mwk)
[1100 gp] Mithral Chain Shirt
They delivered quite some bandits back alive and found some loot, so they can purchase these at half price:
[1000 gp] cloak of Resistance +1
[50 gp] potion/oil of remove fear (CL 1)
[50 gp] potion/oil of shield of faith (CL 1)
[25 gp] arcane scroll of magic missile (CL 1)
[25 gp] arcane scroll of protection from good (CL 1)
[750 gp] wand of bane (CL 1)
[25 gp] arcane scroll of corrosive touch (CL 1)
[25 gp] potion/oil of light (CL 1)
[375 gp] arcane scroll of halt undead (CL 5)
[13 gp] divine scroll of bleed (CL 1)
[25 gp] arcane scroll of shock shield (CL 1)
[25 gp] divine scroll of shillelagh (CL 1)
[25 gp] potion/oil of stabilize (CL 1)
[150 gp] arcane scroll of bear's endurance (CL 3)
[50 gp] potion/oil of endure elements (CL 1)
[50 gp] potion/oil of enlarge person (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[150 gp] divine scroll of cure moderate wounds (CL 3)
[25 gp] arcane scroll of protection from chaos (CL 1)
[25 gp] arcane scroll of cause fear (CL 1)
[50 gp] potion/oil of invigorate (CL 1)
His knight had been poisoned and he needed people to get the antidote.
After a quick search, they found the bandits hideout and bluffed their way through the initial guards.
Then some more lying and sneaking happened and they got them walking right into an ambush.
With the element of suprise on their side, they dispatched the Bandits. Their leader, an alchemist, crafted them the antidote and drove a hard bargain for his life.
Because they didnt promise to let him go free, he mixed the antidote with a potion of invisibility and, after they made him drink it, to make sure it wasnt poisoned.
After some unlucky luck rolls, they lost his tracks, even though they valiantly chased him.
They all get 1300 exp and 1700 gp. Concordia stayed behind to guard the captives and only gets 400 exp and 500 gp. Everyone gets an additional 520 GP, because Aelon, Concordia and The Meatwall spend a hero point.
Dm-Reward goes to Garrus.
The knight was cured though, rewarded them and let them pick an item out of the armory of his order, to be purchased at half price(Pls dont try to buy stuff any of the others wished for^^):
[350 gp] Dorn Dergar, dwarven (mwk)
[1650 gp] Full Plate (mwk)
[320 gp] Rapier (mwk)
[1100 gp] Mithral Chain Shirt
They delivered quite some bandits back alive and found some loot, so they can purchase these at half price:
[1000 gp] cloak of Resistance +1
[50 gp] potion/oil of remove fear (CL 1)
[50 gp] potion/oil of shield of faith (CL 1)
[25 gp] arcane scroll of magic missile (CL 1)
[25 gp] arcane scroll of protection from good (CL 1)
[750 gp] wand of bane (CL 1)
[25 gp] arcane scroll of corrosive touch (CL 1)
[25 gp] potion/oil of light (CL 1)
[375 gp] arcane scroll of halt undead (CL 5)
[13 gp] divine scroll of bleed (CL 1)
[25 gp] arcane scroll of shock shield (CL 1)
[25 gp] divine scroll of shillelagh (CL 1)
[25 gp] potion/oil of stabilize (CL 1)
[150 gp] arcane scroll of bear's endurance (CL 3)
[50 gp] potion/oil of endure elements (CL 1)
[50 gp] potion/oil of enlarge person (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[150 gp] divine scroll of cure moderate wounds (CL 3)
[25 gp] arcane scroll of protection from chaos (CL 1)
[25 gp] arcane scroll of cause fear (CL 1)
[50 gp] potion/oil of invigorate (CL 1)