Post by redmoney on Dec 11, 2016 19:44:38 GMT
PCs - Lana, Evets, Mai Linh, Var'Zara, KilGul
Rewards - 1500 XP and GP, 5 downtime days
GM Reward - Adell Kintara
The party set off as an expeditionary force into Kezetl's Frontier. Informed of a gnoll encampment, they headed north along the river to avoid it, only to loop around and get kind of near it anyways. Mai Lihn almost got eaten by a crocodile, and it took almost 2 weeks to get there and back in the heat without melting or freezing to death, but the party managed to pull the whole thing off without endure elements. With bellies full of crocodile jerky, the party managed to kill some gnolls and secure an oasis for future adventurers, as well as discover and partially loot a tomb. Unfortunately, the tomb caved in on itself, and nearly the whole party thanks to an annoying, mouthy illusion of a skeletal death knight, so much of the treasure remains to be excavated by Hapsteder at a later date.
[750 gp] wand of aspect of the falcon (CL 1)
[50 gp] potion/oil of pass without trace (CL 1)
[2,000 gp] feather step slippers [no external clues]
[25 gp] arcane scroll of shield (CL 1)
[25 gp] arcane scroll of mage armor (CL 1)
[25 gp] arcane scroll of identify (CL 1)
[25 gp] arcane scroll of protection from law (CL 1)
[25 gp] divine scroll of cure light wounds (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[25 gp] arcane scroll of magic missile (CL 1)
[1,170 gp] +1 heavy steel shield
[25 gp] potion/oil of light (CL 1)
[150 gp] arcane scroll of levitate (CL 3)
[50 gp] potion/oil of vanish (CL 1)
[50 gp] potion/oil of protection from good (CL 1)
[25 gp] divine scroll of touch of the sea (CL 1)
[25 gp] potion/oil of stabilize (CL 1)
Rewards - 1500 XP and GP, 5 downtime days
GM Reward - Adell Kintara
The party set off as an expeditionary force into Kezetl's Frontier. Informed of a gnoll encampment, they headed north along the river to avoid it, only to loop around and get kind of near it anyways. Mai Lihn almost got eaten by a crocodile, and it took almost 2 weeks to get there and back in the heat without melting or freezing to death, but the party managed to pull the whole thing off without endure elements. With bellies full of crocodile jerky, the party managed to kill some gnolls and secure an oasis for future adventurers, as well as discover and partially loot a tomb. Unfortunately, the tomb caved in on itself, and nearly the whole party thanks to an annoying, mouthy illusion of a skeletal death knight, so much of the treasure remains to be excavated by Hapsteder at a later date.
[750 gp] wand of aspect of the falcon (CL 1)
[50 gp] potion/oil of pass without trace (CL 1)
[2,000 gp] feather step slippers [no external clues]
[25 gp] arcane scroll of shield (CL 1)
[25 gp] arcane scroll of mage armor (CL 1)
[25 gp] arcane scroll of identify (CL 1)
[25 gp] arcane scroll of protection from law (CL 1)
[25 gp] divine scroll of cure light wounds (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[25 gp] arcane scroll of magic missile (CL 1)
[1,170 gp] +1 heavy steel shield
[25 gp] potion/oil of light (CL 1)
[150 gp] arcane scroll of levitate (CL 3)
[50 gp] potion/oil of vanish (CL 1)
[50 gp] potion/oil of protection from good (CL 1)
[25 gp] divine scroll of touch of the sea (CL 1)
[25 gp] potion/oil of stabilize (CL 1)