Post by Trigor on Jun 21, 2016 6:26:53 GMT
Valis, Gromag, Ralof and Azniir earn 8000xp and 9800gp
Karuue earns 6400xp and 7500gp
+5 Downtime
DM reward TBD
A new generation visits the Shady Tavern inn and meet Endre the sword wielding barbarian. He tells them a story of his blood brothers gone missing. The party is divided on whether to help Endre or to see if someone can finally drive off the evil that was haunting Wilhelm's farm. Fate decided for them and they went to the cave with Endre to find his friend Bessal. Endre told the group that he and his brothers had been adventuring in a cave full of Wraiths when a Demon took control of his mage brother Torgard and forced him to attack his brothers. Bessal and Endre were separated and Endre did not know what happened after that as he fought for his life to escape the cave.
Endre returned to the cave with the adventurers where they found wraith spawn near the entrance. The warriors fought through handily, cutting down all in their path. It was not long before they came upon pools of water filled with treasure. Gromag dove into the pool to go after the treasure and found him self in cursed water of viscus liquid. He could not swim out and it required his friends to pull him out by rope. The party found many more pools but did not attempt to collect any more treasure. After another wraith battle, Karuue just could no longer handle the fear of undeath and fled the cave.
Ralof finally located Bessal and Endre picked up his brother to carry him out of the cave. As they moved to leave, 5 full fledged wraiths emerged from the shadows and attacked. Endre yelled for the party to run as he pulled a pearl from his necklace and created a wall of negative energy that attracted the wraiths. Retreating as fast as they could, Azniir noticed that the wraiths swarmed the pools of treasure like they swarmed Endre's walls. The group made it to the end of the cave where Azniir used a Hero Point to assure a save against the wraiths. Gromag used a hero point to escape a magnetic ore vein but he was not fast enough as he fell behind to take multiple wraith attacks and go down. The wraiths did not want to stay so near the sunlight, but sensing life nearby, did not go far. Valis bravely volunteered to assist Ralof with the help of his ape Gnash and Endre. While Endre charged the wraiths, Gnash and Valis successfully pulled Ralof out into the light. Gromag used a hero point to stabilize at the last minute and avoid turning into a wraith spawn himself.
When the party returned to the Shady Tavern, Endre informed them that he would take Bessal to Dweomerstar to rest but he would be back to the Shady Tavern soon and he would need help going after the demon controlling Torgard
Buy for Half:
[25 gp] potion/oil of arcane mark (CL 1)
[25 gp] potion/oil of guidance (CL 1)
[300 gp] potion/oil of fox's cunning (CL 3)
[750 gp] wand of magic stone (CL 1)
[2,500 gp] gloves of larceny [no external clues]
[375 gp] wand of ray of frost (CL 1)
[2,500 gp] ring of sustenance [no external clues]
[25 gp] potion/oil of stabilize (CL 1)
[25 gp] arcane scroll of ray of enfeeblement (CL 1)
[750 gp] wand of magic missile (CL 1)
[150 gp] arcane scroll of rope trick (CL 3)
[2,308 gp] +1 morningstar [no light or external clues]
[150 gp] arcane scroll of shatter (CL 3)
[4,350 gp] necklace of fireballs (type iii) [no external clues]
[750 gp] wand of detect animals or plants (CL 1)
[25 gp] arcane scroll of hydraulic push (CL 1)
[25 gp] arcane scroll of burning hands (CL 1)
[50 gp] potion/oil of goodberry (CL 1)
[4,250 gp] +2 chain shirt
[4,157 gp] +2 heavy wooden shield
[8,315 gp] +1 mighty cleaving longsword [sheds light]
[25 gp] arcane scroll of grease (CL 1)
[25 gp] divine scroll of magic stone (CL 1)
[25 gp] arcane scroll of animate rope (CL 1)
[50 gp] potion/oil of cloak of the shade (CL 1)
[50 gp] potion/oil of reduce person (CL 1)
[1,350 gp] +1 breastplate
[350 gp] masterwork splint mail
[25 gp] potion/oil of light (CL 1)
[750 gp] wand of mage armor (CL 1)
[300 gp] potion/oil of aid (CL 3)
[25 gp] arcane scroll of cause fear (CL 1)
[25 gp] divine scroll of protection from chaos (CL 1)
[50 gp] potion/oil of magic fang (CL 1)
[300 gp] potion/oil of invisibility (CL 3)
[750 gp] wand of shield (CL 1)
[375 gp] wand of light (CL 1)
[25 gp] arcane scroll of summon monster 1 (CL 1)
[25 gp] arcane scroll of mount (CL 1)
[50 gp] potion/oil of shield of faith (CL 1)
[25 gp] potion/oil of resistance (CL 1)
[50 gp] potion/oil of protection from chaos (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[25 gp] arcane scroll of summon monster 1 (CL 1)
[750 gp] wand of shocking grasp (CL 1)
Karuue earns 6400xp and 7500gp
+5 Downtime
DM reward TBD
A new generation visits the Shady Tavern inn and meet Endre the sword wielding barbarian. He tells them a story of his blood brothers gone missing. The party is divided on whether to help Endre or to see if someone can finally drive off the evil that was haunting Wilhelm's farm. Fate decided for them and they went to the cave with Endre to find his friend Bessal. Endre told the group that he and his brothers had been adventuring in a cave full of Wraiths when a Demon took control of his mage brother Torgard and forced him to attack his brothers. Bessal and Endre were separated and Endre did not know what happened after that as he fought for his life to escape the cave.
Endre returned to the cave with the adventurers where they found wraith spawn near the entrance. The warriors fought through handily, cutting down all in their path. It was not long before they came upon pools of water filled with treasure. Gromag dove into the pool to go after the treasure and found him self in cursed water of viscus liquid. He could not swim out and it required his friends to pull him out by rope. The party found many more pools but did not attempt to collect any more treasure. After another wraith battle, Karuue just could no longer handle the fear of undeath and fled the cave.
Ralof finally located Bessal and Endre picked up his brother to carry him out of the cave. As they moved to leave, 5 full fledged wraiths emerged from the shadows and attacked. Endre yelled for the party to run as he pulled a pearl from his necklace and created a wall of negative energy that attracted the wraiths. Retreating as fast as they could, Azniir noticed that the wraiths swarmed the pools of treasure like they swarmed Endre's walls. The group made it to the end of the cave where Azniir used a Hero Point to assure a save against the wraiths. Gromag used a hero point to escape a magnetic ore vein but he was not fast enough as he fell behind to take multiple wraith attacks and go down. The wraiths did not want to stay so near the sunlight, but sensing life nearby, did not go far. Valis bravely volunteered to assist Ralof with the help of his ape Gnash and Endre. While Endre charged the wraiths, Gnash and Valis successfully pulled Ralof out into the light. Gromag used a hero point to stabilize at the last minute and avoid turning into a wraith spawn himself.
When the party returned to the Shady Tavern, Endre informed them that he would take Bessal to Dweomerstar to rest but he would be back to the Shady Tavern soon and he would need help going after the demon controlling Torgard
Buy for Half:
[25 gp] potion/oil of arcane mark (CL 1)
[25 gp] potion/oil of guidance (CL 1)
[300 gp] potion/oil of fox's cunning (CL 3)
[750 gp] wand of magic stone (CL 1)
[2,500 gp] gloves of larceny [no external clues]
[375 gp] wand of ray of frost (CL 1)
[2,500 gp] ring of sustenance [no external clues]
[25 gp] potion/oil of stabilize (CL 1)
[25 gp] arcane scroll of ray of enfeeblement (CL 1)
[750 gp] wand of magic missile (CL 1)
[150 gp] arcane scroll of rope trick (CL 3)
[2,308 gp] +1 morningstar [no light or external clues]
[150 gp] arcane scroll of shatter (CL 3)
[4,350 gp] necklace of fireballs (type iii) [no external clues]
[750 gp] wand of detect animals or plants (CL 1)
[25 gp] arcane scroll of hydraulic push (CL 1)
[25 gp] arcane scroll of burning hands (CL 1)
[50 gp] potion/oil of goodberry (CL 1)
[4,250 gp] +2 chain shirt
[4,157 gp] +2 heavy wooden shield
[8,315 gp] +1 mighty cleaving longsword [sheds light]
[25 gp] arcane scroll of grease (CL 1)
[25 gp] divine scroll of magic stone (CL 1)
[25 gp] arcane scroll of animate rope (CL 1)
[50 gp] potion/oil of cloak of the shade (CL 1)
[50 gp] potion/oil of reduce person (CL 1)
[1,350 gp] +1 breastplate
[350 gp] masterwork splint mail
[25 gp] potion/oil of light (CL 1)
[750 gp] wand of mage armor (CL 1)
[300 gp] potion/oil of aid (CL 3)
[25 gp] arcane scroll of cause fear (CL 1)
[25 gp] divine scroll of protection from chaos (CL 1)
[50 gp] potion/oil of magic fang (CL 1)
[300 gp] potion/oil of invisibility (CL 3)
[750 gp] wand of shield (CL 1)
[375 gp] wand of light (CL 1)
[25 gp] arcane scroll of summon monster 1 (CL 1)
[25 gp] arcane scroll of mount (CL 1)
[50 gp] potion/oil of shield of faith (CL 1)
[25 gp] potion/oil of resistance (CL 1)
[50 gp] potion/oil of protection from chaos (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[25 gp] arcane scroll of summon monster 1 (CL 1)
[750 gp] wand of shocking grasp (CL 1)