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Post by mannbearpig on Jun 9, 2016 21:38:33 GMT
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Post by mannbearpig on Jun 11, 2016 20:56:20 GMT
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Post by nuramon on Jun 13, 2016 13:47:17 GMT
Approved
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Post by mannbearpig on Jun 15, 2016 10:47:55 GMT
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Post by mannbearpig on Jun 16, 2016 12:01:00 GMT
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Post by mannbearpig on Jun 24, 2016 10:49:28 GMT
bladeandbow.boards.net/thread/1454/pending-stats-witch-nose-neverLorne, Albrecht, Patches, Vex, Alpharius, and Rose receive 1300 XP(L4), 1720 GP drive.google.com/file/d/0B9wGO4Oux4rHNWtLX2VkeW4ybUk/view?usp=sharingPurchased: 1x CLW Wand 750gp Crafted Supplies: Crafting: Tanglefoot Bag 50gp = 500sp DC = 25 Raw Material(1/3sp) = 166.6sp(17gp) Swift Alchemy(1/2 time) Alch Lab(+2) Check = [[1d20+14]] 8 Attempts = 136gp 4 Success Crafting: Flame Fountain Firework 100gp = 1000sp DC = 25 Raw Material(1/3sp) = 333.3sp(33gp) Swift Alchemy(1/2 time) Alch Lab(+2) Check = [[1d20+14]] 2 Fail = 66gp Crafting: Bottled Lightning 40gp = 400sp DC = 25 Raw Material(1/3sp) = 133.3sp(13gp) Swift Alchemy(1/2 time) Alch Lab(+2) Check = [[1d20+14]] 1 fail 13gp 2 success 26gp 991gp
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Post by mannbearpig on Jun 24, 2016 16:09:38 GMT
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Post by mannbearpig on Jun 25, 2016 17:03:58 GMT
bladeandbow.boards.net/thread/1466/scale?page=1&scrollTo=703810,200 Exp(L6) Each, 10,500 Gp 1360gp from HP drive.google.com/file/d/0B9wGO4Oux4rHdC1mSUgyck85NDQ/view?usp=sharingPurchased: [2925 gp] necklace of fireballs (type v) [clue indicates function] Crafted: 5x Bottled Lightning 40gp = 400sp DC = 25 Raw Material(1/3sp) = 133.3sp(13gp) Swift Alchemy(1/2 time) Alch Lab(+2) Take 10 = 28 Cost = 65gp ------------------------ 5x Tanglefoot Bag 50gp = 500sp DC = 25 Raw Material(1/3sp) = 166.6sp(17gp) Swift Alchemy(1/2 time) Alch Lab(+2) Take 10 = 28 Cost = 85gp ----------------------------- Fungal Stun Vial 75gp = 750sp DC = 30 Raw Material(1/3sp) = 250sp(25gp) Swift Alchemy(1/2 time) Alch Lab(+2) Cost = 25gp 4 attempts, 2 success = 100gp
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Post by mannbearpig on Jun 26, 2016 16:07:39 GMT
Crafting:
Scarecrow
CL 6th DC = 12
Alchemy Lab +2 Headband of Vast Intellect +1
Rushed = +5 DC Insufficient Requirement Met: Command, Fear, Geas/Quest, Hypnotic Pattern= +20 DC
DC = 37
Craft Alchemy Take 10 = 37
Item Complete - Cost: 8000gp + 4 Days Downtime
Sold to Lokurem for 11,500gp
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Post by mannbearpig on Jun 28, 2016 15:51:35 GMT
bladeandbow.boards.net/thread/1481/siege-defector?page=1&scrollTo=7142Vex, Rose, Tarrenel, Simo, Miro and Alpharius earn 10960xp(L7) and 9815gp Vex, Rose, Tarrenel, Gromag and Alpharius use Hero Points for wealth, gaining an additional 1380gp for everyone drive.google.com/file/d/0B9wGO4Oux4rHOUZhSm1tXy1waUE/view?usp=sharingPurchased Belt of Incredible Dex(2)2kgp. Sold to the needy Tarranel for 2kgp Crafted: Alch Fire 20gp = 200sp DC = 20 Raw Material(1/3sp) = 66.6sp(6.5gp) Alch Lab(+1) + Take 10 = 30 Swift Alchemy(Ex) 1/2 time 114 Alch Fire Flasks for 741gp in 3 Hours ------------------------------------------ Acid Flask 10gp = 100sp DC = 20 Raw Material(1/3sp) = 33.3sp(3.5gp) Alch Lab(+2) + Take 10 = 24 Swift Alchemy(Ex) 1/2 time Alpharius: 70 Acid Flasks for 244gp + 1hr
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Post by mannbearpig on Jun 29, 2016 6:17:42 GMT
Scribe to Formulae Book
L1 DC = 16 Copy Price = 5g Write Cost = 10g Take 10 = 23 Time = 1 Hour
L2 Make Whole DC = 17 Copy Price = 20g Write Cost = 40g Time = 2 Hours
L3 Greater Magic Weapon DC = 18 Copy Price = 45g Write Cost = 90g Time = 3 Hours
Haste DC = 18 Copy Price = 45g Write Cost = 90g Time = 3 Hours
Stone Shape DC = 18 Copy Price = 45g Write Cost = 90g Time = 3 Hours
480gp 2 downtime
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Post by mannbearpig on Jun 29, 2016 7:23:00 GMT
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Post by mannbearpig on Jun 30, 2016 8:28:48 GMT
Stat block for constructs
Graven Guardian CR 5
XP 1,600 N Medium construct Init +2; Senses darkvision 60 ft., low-light vision; Perception +1
DEFENSE AC 22, touch 12, flat-footed 20 (+2 Dex, +10 natural) hp 53 (6d10+20); fast healing 5 Fort +2, Ref +4, Will +3 DR 5/adamantine; Immune construct traits; SR 16 Weaknesses faith bound
OFFENSE Speed 40 ft. Melee +1 Light Hammer +10/+5 (1d4+5/19-20x2) or slam +9 (1d6+4) Special Attacks: magic weapon, Spell-Like Abilities (CL 5th; concentration +0)
1/day—haste (self only) STATISTICS
Str 16, Dex 15, Con —, Int —, Wis 12, Cha 1 Base Atk +6; CMB +9; CMD 21 SQ guardian domains (Artiface, Earth)
SPECIAL ABILITIES Faith Bound (Su) A graven guardian cannot attack any creature that openly wears or displays the holy or unholy symbol of the deity to which the graven guardian is dedicated unless that creature first attacks the graven guardian.
Magic Weapon (Su) A graven guardian that carries its deity's favored weapon treats that weapon as a +1 weapon as long as it is wielded by the guardian. If the weapon is a melee weapon, it gains the keen weapon special ability (even if the weapon is a bludgeoning weapon). If it is a thrown weapon, it gains the returning weapon special ability. If it is a ranged weapon, it gains the seeking weapon special ability, and generates new ammunition with each attack (this ammunition is destroyed whether or not it hits).
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Post by mannbearpig on Jul 2, 2016 22:23:48 GMT
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Post by mannbearpig on Jul 4, 2016 5:16:59 GMT
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