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Post by deanthelis on Oct 18, 2017 1:23:21 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 17OCT2017 Character Name: Ryan Whatefield -------------------------------------------------------------------------- Other Spellcasting 1. Magic Fang, Greater (CL 20th): 450gp 2. Permanency (Magic Fang, Greater): 6037.5gp
Price Total: 6488gp Total Savings: 2161gp --------------------------------------------------------------------------
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 17OCT2017 Character Name: Mercy -------------------------------------------------------------------------- Other Spellcasting 1. Magic Fang, Greater (CL 20th): 450gp 2. Permanency (Magic Fang, Greater): 6037.5gp
Price Total: 6488gp Total Savings: 2161gp --------------------------------------------------------------------------
Metzofitz has 115137gp and 8 Downtime Days remaining.
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Post by deanthelis on Oct 19, 2017 3:47:56 GMT
Metzofitz produces five Great Wyrm Occult Dragon simulacra and pays for them to retrain all of their spells known until their combined spell knowledge includes (but is not limited to) this list: 0 - [PFS Legal] Detect Psychic Significance: Find psychically charged items. 0 - [PFS Legal] Grave Words: Force a corpse to babble. 0 - [PFS Legal] Telekinetic Projectile: Telekinetically hurl an object, dealing 1d6 points of damage to the target and object. 1 - [PFS Legal] Burst of Adrenaline: Gain a +8 bonus to Str, Dex, or Con for one roll, then be fatigued for 1 round. 1 - [PFS Legal] Burst of Insight: Gain a +8 bonus to Int, Wis, or Cha for one roll, then be dazed for 1 round. 1 - [PFS Legal] Charge Object: Infuse psychic energy and ownership history into an item. 1 - [PFS Legal] Mind Thrust I: Mentally deal 1d6 points of damage per level. 1 - [PFS Legal] Telempathic Projection: Alter the target’s attitude or give bonuses to those interacting with the target. 1 - [PFS Legal] Thought Echo: Replace surface thoughts with a mental echo. 2 - [PFS Legal] Animus Mine: Create a mental mine that damages creatures that target you with mind-affecting effects 2 - [PFS Legal] Confess: Creature answers question truthfully or takes 1d6 damage/two levels (max 5d6). 2 - [PFS Legal] Id Insinuation I: Confuse one creature for the duration of your concentration + 1 round. 2 - [PFS Legal] Implant False Reading: Instill false psychic impressions into an object. 2 - [PFS Legal] Mental Barrier I: Gain a +4 shield bonus to AC and resist mind thrust for 1 round as an immediate action. 2 - [PFS Legal] Mind Over Matter: Reassign ability damage/drain from one ability to another. 2 - [PFS Legal] Mind Thrust II: As mind thrust I, but deal 1d8 points of damage per level (maximum 5d8). 2 - [PFS Legal] Object Reading: Read psychic impressions left on an object. 2 - [PFS Legal] Placebo Effect: Temporarily suppress an affliction or condition. 2 - [PFS Legal] Psychonaut Manifestation: Gain a +4 bonus to a random ability score and a -2 penalty to another one. 2 - [PFS Legal] Thought Shield I: As an immediate action, gain a +4 bonus on Will saves against mind-affecting effects. 2 - [PFS Legal] Thought Worm I: Lower a creature's Will vs mind-affecting effects 2 - Instigate Psychic Duel: Start a psychic duel between yourself and another creature. 3 - [PFS Legal] Analyze Aura: Read a creature’s or an object’s alignment, emotion, health, and magic auras. 3 - [PFS Legal] Borrow Fortune: Retry attack or check, but do worse on next two. 3 - [PFS Legal] Burst of Speed: You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are. 3 - [PFS Legal] Cognitive Block: Add a thought component to all of the target’s spells. 3 - [PFS Legal] Ego Whip I: Cause a creature to take a –2 penalty to Int, Wis, or Cha and be staggered for 1 round. 3 - [PFS Legal] Emotive Block: Add an emotion component to all of the target’s spells. 3 - [PFS Legal] Id Insinuation II: As id insinuation I, but affects two creatures and has a stronger confusion effect. 3 - [PFS Legal] Mental Barrier II: As mental barrier I, but +6 to AC. 3 - [PFS Legal] Mind Thrust III: As mind thrust II, but deal a maximum of 10d8 points of damage. 3 - [PFS Legal] Node of Blasting: Place a trap on an object to mentally damage a creature that touches it. 3 - [PFS Legal] Reflexive Barrier: Immediate burst of force provides +1 deflection bonus to AC per 2 caster levels 3 - [PFS Legal] Synaptic Pulse: Stun creatures in a 30-ft. radius. 3 - [PFS Legal] Synesthesia: Creature moves at half speed, takes penalties, and has trouble casting spells. 3 - [PFS Legal] Thought Shield II: As thought shield I, but +6 on Will saves. 3 - [PFS Legal] Thought Worm II: As thought worm I, with a greater penalty to Will 4 - [PFS Legal] Aura Alteration: Masks a creature’s or an object’s alignment, emotion, health, and magic auras. 4 - [PFS Legal] Cast Out: Does 2d8 damage +1/level (max +15) to creature and dispels an effect. 4 - [PFS Legal] Ego Whip II: As ego whip I, but a –4 penalty and staggered for 1d4 rounds. 4 - [PFS Legal] Force Hook Charge: Hook of force drags you to the target. 4 - [PFS Legal] Id Insinuation III: As id insinuation I, but affects three creatures and has a stronger confusion effect. 4 - [PFS Legal] Intellect Fortress I: Suppress emotion and fear effects in a 20-ft. radius as an immediate action. 4 - [PFS Legal] Interrogation, Greater: As interrogation, except with more pain and more questions. 4 - [PFS Legal] Mental Barrier III: As mental barrier I, but +8 to AC. 4 - [PFS Legal] Mind Thrust IV: As mind thrust II, but a maximum of 15d8 points of damage and target is fatigued for 1 round. 4 - [PFS Legal] Out of Sight: Cause creatures to forget about you once you have left their sight. 4 - [PFS Legal] Reveal Emotions: Create an aura to exposes creature's emotional statebare. 4 - [PFS Legal] Synaptic Scramble: Prevent the target from communicating and cause it to act randomly. 4 - [PFS Legal] Telepathic Silence: Prevent all forms of telepathy in the area 4 - [PFS Legal] Thought Shield III: As thought shield I, but +8 on Will saves and stun creatures that read your thoughts for 1 round. 4 - [PFS Legal] Thought Worm III: As thought worm II, with a partial penalty on a successful saving throw 5 - [PFS Legal] Animus Mine, Greater: As animus mind, but stuns the offending creatures 5 - [PFS Legal] Arcana Theft: Targeted dispel transfers an effect to you. 5 - [PFS Legal] Ectoplasmic Hand: Draw forth a ghostly, animated ectoplasmic hand to do your bidding. 5 - [PFS Legal] Ego Whip III: As ego whip I, but a –6 penalty and staggered for 1d6 rounds. 5 - [PFS Legal] Entrap Spirit: Trap an incorporeal creature or a haunt in a mirror. 5 - [PFS Legal] Erase Impressions: Erase psychic impressions from an object. 5 - [PFS Legal] Ethereal Envelope: Shroud your unconscious self in a cocoon on the Ethereal Plane. 5 - [PFS Legal] Etheric Shards: Fill an area with invisible shards that slow movement and damage creatures. 5 - [PFS Legal] Id Insinuation IV: As id insinuation I, but affects four creatures and you select the confusion effect. 5 - [PFS Legal] Intellect Fortress II: As intellect fortress I, plus reduce the damage of mind-affecting effects. 5 - [PFS Legal] Mental Barrier IV: As mental barrier III, plus 25% chance to prevent critical hits and sneak attacks. 5 - [PFS Legal] Mind Thrust V: As mind thrust IV, but target is exhausted or fatigued for 1 round. 5 - [PFS Legal] Psychic Crush I: Sicken a target and cause it to start dying, or deal 3d6 + 1 points of damage per level on a save. 5 - [PFS Legal] Remote Viewing: Gain psychic impressions from a distant location. 5 - [PFS Legal] Rend Body I: Telekinetic force rips your target limb from limb 5 - [PFS Legal] Synapse Overload: Deal 1d6 points of damage per level and stagger target for 1 minute. 5 - [PFS Legal] Synaptic Pulse, Greater: As synaptic pulse, but for 1d4 rounds. 5 - [PFS Legal] Thought Shield IV: As thought shield III, but stun for 1d4 rounds and resist psychic crush spells. 5 - [PFS Legal] Thought Worm IV: As thought worm III, with greater penalties 5 - [PFS Legal] Tower of Iron Will I: As an immediate action, gives creatures in a 10-ft. radius spell resistance against psychic magic and mind-affecting effects. 6 - [PFS Legal] Ego Whip IV: As ego whip I, but a –8 penalty and staggered for 1d8 rounds. 6 - [PFS Legal] Foster Hatred: Cause creatures to hate one type of creature. 6 - [PFS Legal] Incorporeal Chains: Grapple incorporeal creatures and deal damage equal to 1d8 + Int. 6 - [PFS Legal] Intellect Fortress III: As intellect fortress II, plus remove partial effects of fear and emotion effects. 6 - [PFS Legal] Mental Barrier V: As mental barrier III, plus 50% chance to prevent critical hits and sneak attacks. 6 - [PFS Legal] Mind Thrust VI: As mind thrust IV, but maximum 20d8 points of damage and target is exhausted and stunned for 1 round. 6 - [PFS Legal] Phantom Limb: Create a semi-visible psychic manifestation of a limb, allowing a creature to replace a missing body part or parts. 6 - [PFS Legal] Psychic Crush II: As psychic crush I, but deal 5d6 + 1 points of damage per level on a save and harder to resist. 6 - [PFS Legal] Psychic SurgeryM: Cure all Int, Wis, and Cha damage and drain, plus remove other mental afflictions and conditions. 6 - [PFS Legal] Rend Body II: As rend body I, but more damage 6 - [PFS Legal] Thought Shield V: As thought shield IV, but lasts 1 round per level. 6 - [PFS Legal] Tower of Iron Will II: As tower of iron will I, but lasts 2 rounds. 6 - Dream Travel: Venture into the Dimension of Dreams to enter the dreams of a designated creature, then exit near that creature’s body on the plane where it lies sleeping. 7 - [PFS Legal] Ectoplasmic Eruption: Deal 6d6 points of damage and entangle creatures in a 30-ft. radius, and push ethereal and incorporeal creatures onto the Material Plane. 7 - [PFS Legal] Ego Whip V: As ego whip I, but a –10 penalty and staggered for 1d10 rounds. 7 - [PFS Legal] Elude TimeM: Puts you in temporary suspended animation. 7 - [PFS Legal] Ethereal Envelopment: As ethereal envelope, but able to affect an unwilling creature. 7 - [PFS Legal] Psychic Crush III: As psychic crush I, but deal 7d6 + 1 points of damage per level on a save and harder to resist. 7 - [PFS Legal] Rend Body III: As rend body I, but target is sickened for as long as it bleeds 7 - [PFS Legal] Synesthesia, Mass: As synesthesia, but affecting multiple creatures. 7 - [PFS Legal] Tower of Iron Will III: As tower of iron will I, but lasts 3 rounds. 8 - [PFS Legal] Mantle of Doubt: Send spectres of crippling doubt into those who would attack you. 8 - [PFS Legal] Psychic Crush IV: As psychic crush I, but deal 9d6 + 1 points of damage per level on a save and no Fort save at 1/2 hp or fewer. 8 - [PFS Legal] Rend Body IV: As rend body III, but more damage and a greater chance of removing a limb 8 - [PFS Legal] Tower of Iron Will IV: As tower of iron will I, but lasts 4 rounds. 8 - Glimpse of the Akashic: Gain a massive bonus to all rolls for 1 minute, than stunned and sickened 9 - [PFS Legal] Akashic Form: Store a copy of your body in the Akashic Record, and restore yourself to that form upon your death. 9 - [PFS Legal] Divide Mind: Partition your mind, allowing you to roll twice on Will saves and Int checks, and to take extra mental actions. 9 - [PFS Legal] Microcosm: Trap creatures in a veiled mindscape permanently, causing their bodies to waste away in the real world. 9 - [PFS Legal] Mind Swap, MajorM: Swap minds with another creature forever. 9 - [PFS Legal] Psychic Crush V: As psychic crush IV, but deal 11d6 + 1 points of damage per level on a save. 9 - [PFS Legal] Psychic Image: Create a perfect illusion of yourself that is incorporeal and capable of casting psychic spells, and switch between it and your body at will. 9 - [PFS Legal] Telekinetic Storm: Deal 1d6 points of damage per level plus daze and stun in a 40-ft. radius. 9 - [PFS Legal] Tower of Iron Will V: As tower of iron will I, but lasts 5 rounds. 9 - Dream Voyage: As dream travel, but with more flexibility and able to affect more creatures. - End Unique Psychic Spells -
Metzofitz now has access to what is effectively the full Psychic spell list. This costs 107640gp total. Metzofitz has 7497gp and 8 Downtime Days remaining.
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Post by deanthelis on Oct 20, 2017 23:56:11 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 20OCT2017 Character Name: Jet -------------------------------------------------------------------------- Other Spellcasting 1. Polymorph Any Object (Alter Self, Halfling) (CL 30): 1800gp
Price Total: 1800gp Total Savings: 600gp --------------------------------------------------------------------------
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Post by deanthelis on Oct 28, 2017 22:16:05 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 28OCT2017 Character Name: Phobos Foundation Provider(s): Metzofitz the Magnificent -------------------------------------------------------------------------- Magic Items 1. Ring of Continuation (56000gp)
Market Price: 56000gp Foundation Price: 42000gp Total Savings: 14000gp --------------------------------------------------------------------------
Metzofitz has 21497gp and 7 Downtime Days remaining.
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Post by deanthelis on Oct 29, 2017 4:33:05 GMT
Metzofitz visits the Oenopion Fleshforges in Nex for 35 semesters. He selects Wizard and Arcanist, respectively, for the spellcasting boosts. Metzofitz's native Wizard caster level is now 29 (boosted to 31 by items, and to 33 in the Foundation).
This costs 3700gp.
Metzofitz has 17797gp and 7 Downtime Days remaining.
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Post by deanthelis on Oct 31, 2017 2:37:37 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 30OCT2017 Character Name: Prince Ess Foundation Provider(s): Metzofitz the Magnificent -------------------------------------------------------------------------- Mundane Items 1. Adamantine Klar (3012gp)
Market Price: 3012gp Foundation Price: 2259gp Total Savings: 753gp -------------------------------------------------------------------------- Internal PV: 1255
Metzofitz has 19052gp and 7 Downtime Days remaining.
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Post by deanthelis on Nov 10, 2017 22:41:10 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 10NOV2017 Character Name: S.H.O.T. Foundation Provider(s): Metzofitz the Magnificent -------------------------------------------------------------------------- Mundane Items 1. Revolver, x2: 4000gp
Market Price: 8000gp Foundation Price: 4000gp Total Savings: 4000gp --------------------------------------------------------------------------
Metzofitz has 23052gp and 7 Downtime Days remaining.
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Post by deanthelis on Nov 11, 2017 1:49:47 GMT
SHOT requested a refund.
Metzofitz has 19052gp, 7 Downtime Days, and 2 Revolvers remaining.
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Post by deanthelis on Nov 11, 2017 5:44:04 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 10NOV2017 Character Name: S.H.O.T. Foundation Provider(s): Metzofitz the Magnificent -------------------------------------------------------------------------- Mundane Items 1. Large Masterwork Revolver, x2: 8300gp
Market Price: 16600gp Foundation Price: 8300gp Total Savings: 8300gp --------------------------------------------------------------------------
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 10NOV2017 Character Name: Kate Barlow Foundation Provider(s): Metzofitz the Magnificent -------------------------------------------------------------------------- Mundane Items 1. Masterwork Rifle: 2650gp 2. Metal Cartridge, x120: 900gp
Market Price: 7100gp Foundation Price: 3550gp Total Savings: 3550gp --------------------------------------------------------------------------
Metzofitz has 30902gp and 7 Downtime Days remaining.
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Post by deanthelis on Nov 19, 2017 0:40:37 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Character Name: Fetch Foundation Provider(s): Metzofitz the Magnificent
Magic Items 1. +5 Agile Keen weapon -> +5 Agile Keen Dispelling Burst Evil Outsider-Bane Transformative Weapon (112000) 2. +5 Agile Keen weapon -> +5 Agile Keen Phase Locking Undead-Bane Transformative Weapon (112000) 3. Weapon -> +5 Agile Keen Drow-Bane Aberration-Bane Drowscourge Weapon (210000)
Market Price: 434000gp Foundation Price: 325500gp Total Savings: 108500gp -------------------------------------------------------------------------- Other Spellcasting 1. Mwk. Transformation (360) 2. Wish, x10 (265300)
Price Total: 199245gp Total Savings: 66415gp -------------------------------------------------------------------------- Grand Total Foundation Price: 524745gp -------------------------------------------------------------------------- Internal: 113500D3
Metzofitz has 144402gp and 4 Downtime Days remaining.
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Post by deanthelis on Nov 22, 2017 1:27:37 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 21NOV2017 Character Name: Sieh Foundation Provider(s): Metzofitz the Magnificent -------------------------------------------------------------------------- Magic Items 1. Goggles, Truesight: 138600
Market Price: 184800gp Foundation Price: 138600gp Total Savings: 46200gp -------------------------------------------------------------------------- Internal 46200D1
Metzofitz has 190602gp and 3 Downtime Days remaining.
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Post by deanthelis on Nov 22, 2017 4:47:18 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 21NOV2017 Character Name: Mila Mirza Foundation Provider(s): Metzofitz -------------------------------------------------------------------------- Mundane Items 1. Mwk. Rifle
Market Price: 5300gp Foundation Price: 2650gp Total Savings: 2650gp --------------------------------------------------------------------------
Metzofitz has 193252gp and 3 Downtime Days remaining.
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Post by deanthelis on Nov 23, 2017 0:25:37 GMT
Metzofitz actually -doesn't- craft the Goggles for Sieh and instead sells access to his Nocticula boon's True Seeing for 42600gp.
Metzofitz also sells the same service to Fetch for the same value.
Metzofitz has 235852gp and 4 Downtime Days remaining.
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Post by deanthelis on Dec 1, 2017 0:34:41 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 30NOV2017 Character Name: Amay -------------------------------------------------------------------------- Other Spellcasting 1. Enlarge Person (CL 1): 7.5gp 2. Permanency (Enlarge Person) (CL 9): 2212.5
Price Total: 2220gp Total Savings: 740gp -------------------------------------------------------------------------- Internal Fee Value: N/A
bladeandbow.boards.net/thread/4293/imprisoned-corruption-attempt-1-ptMetzofitz has 244947gp and 9 Downtime Days remaining.
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Post by deanthelis on Dec 3, 2017 23:51:56 GMT
-------------------------------------------------------------------------- Metzofitz Foundation Purchase Order
Date: 03DEC2017 Character Name: Maul Jax Foundation Provider(s): Metzofitz the Magnificent -------------------------------------------------------------------------- Spellcasting 1. Reduce Person (CL 1): 7.5gp 2. Permanency (Person Person) (CL 9): 2212.5gp
Price Total: 2220gp -------------------------------------------------------------------------- Mundane Items 1. Masterwork Revolver: 4300gp 2. Metal Cartridge, x60: 900gp
Market Price: 5200gp Foundation Price: 3900gp Total Savings: 1300gp -------------------------------------------------------------------------- Final Total: 6120gp Internal: 3520G
Metzofitz has 248467gp and 9 Downtime Days remaining.
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