Post by nuramon on Jul 27, 2016 2:20:16 GMT
Henry Light gain 1066 xp and 1133gp.
Raio,Mario,Quomaugh,Gnokivash and Elros get 4906xp and 8000gp plus bonus wealth from the heropoints by Mario(2) and Raio(1) which gives everybody additional 800gp.
Everybody get 5 downtime days.
Raio gains a dire boar.
DM REWARD TBH.
The advenutrers were asked by saraedir to find out what happend to scouts who got send to Numeralis Xer. The adventurers asked for more information and they got some... The Scouts were killed by weird tentacles coming out of a large human... So the group made their way to Numeralis Xer... While being on the roads some giant mantis ambushed them... a horrible mistake which they may regret cause they lie now on the wet road with their heads cut off...
So the group arrived at the forest in front of the village where they found some trolls sitting on dead animals eating....with a suprising suprise round they interferre with their meal....Always these people with no manners...A minute later there are bodies getting roasted...by a everburning torch...These bodies are troll bodies and certainly not tasty^^. So they move on and encounter bears who roar at them...They dont fight... a suprising change for all these bloodthirsty adventurers...and just leave the bears alone in the place but they move straight to zombie lords who threaten them when they dont leave their place and point to the direction of the city...So they move on to the city where they see a large man and man shrouded in crows sitting on a three headed large crow who flies over them summoning a dire bear at a space with ease... The human in front of our adventuerers looks ready for a fight and then forms a ectoplasmatic lash... Quomaugh rushes in with his horse but get then send of his horse with a heavy strike by the lash which flat out killed the horse... Quomaugh tries to revenge him and strikes...All join the fight in a hasted manner and win without losing a man altough it looked like the human underestimated the adventurers... They take time to look around and see a portal to the first world which isnt fully established by now and they decide to vandalize it and destroy it... So the group heads back to report it but before that the person with a low amount of intellegent identifies the dire boars which rolled in the mud nearby... and raio decides to feed them with a troll arm and then use his wild empathy to catch him like a pokemon...(GO)....
Half-Price:
[25 gp] arcane scroll of disguise self (CL 1)
[2,300 gp] +1 sling [sheds light]
[50 gp] potion/oil of cure light wounds (CL 1)
[25 gp] divine scroll of detect law (CL 1)
[50 gp] potion/oil of protection from law (CL 1)
[6,000 gp] vambraces of defense [no external clues]
[300 gp] potion/oil of invisibility (CL 3)
[4,315 gp] shatterspike [no light or external clues]
[750 gp] wand of unseen servant (CL 1)
[6,000 gp] ring of swarming stabs [intelligent (if no charges)]
[150 gp] arcane scroll of hideous laughter (CL 3)
[150 gp] divine scroll of instant armor (CL 3)
[300 gp] potion/oil of ablative barrier (CL 3)
[25 gp] potion/oil of guidance (CL 1)
[50 gp] potion/oil of jump (CL 1)
[25 gp] divine scroll of hide from animals (CL 1)
[50 gp] potion/oil of protection from good (CL 1)
[25 gp] arcane scroll of ray of enfeeblement (CL 1)
[25 gp] divine scroll of cure light wounds (CL 1)
[25 gp] arcane scroll of voice alteration (CL 1)
[5,200 gp] helm of comprehend languages and read magic [clue indicates function]
[50 gp] potion/oil of sanctuary (CL 1)
[25 gp] arcane scroll of sleep (CL 1)
[50 gp] potion/oil of hold portal (CL 1)
[150 gp] divine scroll of delay poison (CL 3)
[50 gp] potion/oil of magic weapon (CL 1)
[25 gp] divine scroll of stone fist (CL 1)
[13 gp] divine scroll of read magic (CL 1)
[25 gp] arcane scroll of expeditious retreat (CL 1)
[25 gp] arcane scroll of sleep (CL 1)
[50 gp] potion/oil of hide from undead (CL 1)
[150 gp] divine scroll of warp wood (CL 3)
[25 gp] arcane scroll of expeditious retreat (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[25 gp] arcane scroll of identify (CL 1)
[25 gp] arcane scroll of ray of sickening (CL 1)
[150 gp] divine scroll of bull's strength (CL 3)
[25 gp] arcane scroll of endure elements (CL 1)
[50 gp] potion/oil of cure light wounds (CL 1)
[13 gp] arcane scroll of ray of frost (CL 1)
[25 gp] potion/oil of arcane mark (CL 1)
[25 gp] divine scroll of comprehend languages (CL 1)
[25 gp] arcane scroll of vanish (CL 1)
[25 gp] potion/oil of purify food and drink (CL 1)
[50 gp] potion/oil of jump (CL 1)
[25 gp] arcane scroll of hypnotism (CL 1)
[25 gp] arcane scroll of true strike (CL 1)
[50 gp] potion/oil of protection from law (CL 1)
[25 gp] potion/oil of resistance (CL 1)
Raio,Mario,Quomaugh,Gnokivash and Elros get 4906xp and 8000gp plus bonus wealth from the heropoints by Mario(2) and Raio(1) which gives everybody additional 800gp.
Everybody get 5 downtime days.
Raio gains a dire boar.
DM REWARD TBH.
The advenutrers were asked by saraedir to find out what happend to scouts who got send to Numeralis Xer. The adventurers asked for more information and they got some... The Scouts were killed by weird tentacles coming out of a large human... So the group made their way to Numeralis Xer... While being on the roads some giant mantis ambushed them... a horrible mistake which they may regret cause they lie now on the wet road with their heads cut off...
So the group arrived at the forest in front of the village where they found some trolls sitting on dead animals eating....with a suprising suprise round they interferre with their meal....Always these people with no manners...A minute later there are bodies getting roasted...by a everburning torch...These bodies are troll bodies and certainly not tasty^^. So they move on and encounter bears who roar at them...They dont fight... a suprising change for all these bloodthirsty adventurers...and just leave the bears alone in the place but they move straight to zombie lords who threaten them when they dont leave their place and point to the direction of the city...So they move on to the city where they see a large man and man shrouded in crows sitting on a three headed large crow who flies over them summoning a dire bear at a space with ease... The human in front of our adventuerers looks ready for a fight and then forms a ectoplasmatic lash... Quomaugh rushes in with his horse but get then send of his horse with a heavy strike by the lash which flat out killed the horse... Quomaugh tries to revenge him and strikes...All join the fight in a hasted manner and win without losing a man altough it looked like the human underestimated the adventurers... They take time to look around and see a portal to the first world which isnt fully established by now and they decide to vandalize it and destroy it... So the group heads back to report it but before that the person with a low amount of intellegent identifies the dire boars which rolled in the mud nearby... and raio decides to feed them with a troll arm and then use his wild empathy to catch him like a pokemon...(GO)....
Half-Price:
[25 gp] arcane scroll of disguise self (CL 1)
[2,300 gp] +1 sling [sheds light]
[50 gp] potion/oil of cure light wounds (CL 1)
[25 gp] divine scroll of detect law (CL 1)
[50 gp] potion/oil of protection from law (CL 1)
[6,000 gp] vambraces of defense [no external clues]
[300 gp] potion/oil of invisibility (CL 3)
[4,315 gp] shatterspike [no light or external clues]
[750 gp] wand of unseen servant (CL 1)
[6,000 gp] ring of swarming stabs [intelligent (if no charges)]
[150 gp] arcane scroll of hideous laughter (CL 3)
[150 gp] divine scroll of instant armor (CL 3)
[300 gp] potion/oil of ablative barrier (CL 3)
[25 gp] potion/oil of guidance (CL 1)
[50 gp] potion/oil of jump (CL 1)
[25 gp] divine scroll of hide from animals (CL 1)
[50 gp] potion/oil of protection from good (CL 1)
[25 gp] arcane scroll of ray of enfeeblement (CL 1)
[25 gp] divine scroll of cure light wounds (CL 1)
[25 gp] arcane scroll of voice alteration (CL 1)
[5,200 gp] helm of comprehend languages and read magic [clue indicates function]
[50 gp] potion/oil of sanctuary (CL 1)
[25 gp] arcane scroll of sleep (CL 1)
[50 gp] potion/oil of hold portal (CL 1)
[150 gp] divine scroll of delay poison (CL 3)
[50 gp] potion/oil of magic weapon (CL 1)
[25 gp] divine scroll of stone fist (CL 1)
[13 gp] divine scroll of read magic (CL 1)
[25 gp] arcane scroll of expeditious retreat (CL 1)
[25 gp] arcane scroll of sleep (CL 1)
[50 gp] potion/oil of hide from undead (CL 1)
[150 gp] divine scroll of warp wood (CL 3)
[25 gp] arcane scroll of expeditious retreat (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[50 gp] potion/oil of remove fear (CL 1)
[25 gp] arcane scroll of identify (CL 1)
[25 gp] arcane scroll of ray of sickening (CL 1)
[150 gp] divine scroll of bull's strength (CL 3)
[25 gp] arcane scroll of endure elements (CL 1)
[50 gp] potion/oil of cure light wounds (CL 1)
[13 gp] arcane scroll of ray of frost (CL 1)
[25 gp] potion/oil of arcane mark (CL 1)
[25 gp] divine scroll of comprehend languages (CL 1)
[25 gp] arcane scroll of vanish (CL 1)
[25 gp] potion/oil of purify food and drink (CL 1)
[50 gp] potion/oil of jump (CL 1)
[25 gp] arcane scroll of hypnotism (CL 1)
[25 gp] arcane scroll of true strike (CL 1)
[50 gp] potion/oil of protection from law (CL 1)
[25 gp] potion/oil of resistance (CL 1)