Post by Trigor on Jul 8, 2016 17:19:08 GMT
I've been inspired by Critical Role and would like to create a campaign that centers around specific characters and long term quest lines. In order to do this it would have to be a locked campaign that we play on a regular basis. This is not intended to unlock any races, but instead to develop more in depth RP experiences. The campaign will still be set in Dweomerstar but your characters will not be available for other games unless they leave the campaign, at which point they would not be able to rejoin. If there is enough interest, I will go about getting a Board for character creation and backstories to be posted. Once I have backstories, games will be designed around those characters lives as they pursue their goals. Games will be limited to 5 characters every week but substitutions will be allowed and players will be allowed to level up to minimum party level before each session.
Please reply to this thread to show your interest if you can meet the following criteria:
1. Able to commit to regular play Monday Nights 6 PM CST.
2. Want to play the role of a character with a rich backstory
3. Want games focused on developing your character's backstory and party's relationship
4. Ok with rule interpretations that promote role playing
5. Ok with a slower progression of characters.
6. Prepared for challenges that will require a diverse bag of skills and true party cooperation to overcome
Please recognize that for this game to work it will require a committed group to play at regular times. If you enter the campaign and are unable to commit to the above time on a regular bases, your character will likely be absorbed by the story and may not be the same if you come back to it.